local CLASS = {}

CLASS.DisplayName			= "Heavy"
CLASS.Description           = "A slow but strong class armed with a revolver and pulse rifle."
CLASS.PlayerModel			= "models/player/combine_super_soldier.mdl"
CLASS.WalkSpeed 			= 150
CLASS.CrouchedWalkSpeed 	= 0.5
CLASS.RunSpeed				= 250
CLASS.DuckSpeed				= 0.3
CLASS.JumpPower				= 150
CLASS.StartHealth			= 200
CLASS.MaxHealth				= 200
CLASS.DrawTeamRing			= true
CLASS.RespawnTime           = 1

function CLASS:Loadout( pl )

	pl:GiveAmmo( 12,	"357", 			true )
	pl:GiveAmmo( 180,	"AR2", 			true )

	pl:Give( "weapon_357" )
	pl:Give( "weapon_ar2" )
	
end

player_class.Register( "ALIHeavy", CLASS )